The bounce pad component will allow creators to place these around the map that could be used to get to certain areas of the level that could be unreachable by other means.
Bounce pads add an element of fun, and are usually great for obbys.
How to use
Drop the Bounce Map component into the Hierarchy. The root of the component contains various properties that can be changed.
There is an example template with a very basic obby to show how this component could be used.
- BounceStrength
The strength of the velocity that will be applied to the player. - EnableRagdollAfter
If greater than 0, the player will be ragdolled when this duration has passed. - Direction
The direction of the velocity.
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