Save Resources

The Save Resources component makes saving resources easier for creators. A data table can have a list of resources used in the game that will be saved and loaded for the player. This can help with keeping a player’s progression between game sessions. For example, saving how many coins they have.

Save Resources
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How to use

Make sure to enable Player Storage on the Game Settings object in the Hierarchy.

Add the Save Resources component to your hierarchy and modify the 2 custom properties on the root of the template.

  • Resources
    This custom property points to a data table that needs to contain the resources you want to save in player storage. This allows you to be selective on which resources are saved.
  • SaveDataKey
    The key to use when saving the resources in player data. This needs to be unique.

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