The Core Certification is a 4-part course that will teach you everything you need to know about Core’s systems.
In this last module, you will understand how to script simple mechanics by making a prototype of a collecting game.
Content of the Core Certification
- Part I – Models and Contents: the basics of Core and how to use the Core Content
- Part II – Environment Art: how to use the environment tools
- Part III – Gameplay Objects: the various tools that Core gives you to create gameplay mechanics without coding
- Part IV – Scripting and Core API: how to use the Core API