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Discussions, solutions, explorations of topics related to game design, code design, and the meta skills of experience development on Core.

Chat Rewards

Chat Rewards

Chat Rewards gives players a reward if they type a certain phrase into the chat. There are conditions available that limit whether a reward can be claimed, such as: The rewards can be an amount of Resources and/or Reward Points. This component works in conjunction with the VIP Team Selection component. See more info here: https://learn.coregames.com/vip-team-selection/ …

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Main Menu

Main Menu

The Main Menu gives creators a very simple way to create the main menu for players that shows up when loading into the game. The component is simple to use and requires no scripting knowledge to use. How to use Drag the Main Menu component into the Hierarchy. There are various custom properties on the …

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Free Cam

Free Cam

The Free Cam component is useful for taking screen shots/video from a live public game. The component is lightweight, easy to use, and comes with some useful features to make it easy to take captures. How to use Add the Free Cam template to your Hierarchy. The component will attempt to find the default player …

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NFT Loot Drop

NFT Loot Drop

The NFT Loot Crate component will allow you to add loot crates to your game that drop down for each player. An NFT Loot Crate will drop down for the player every 20 hours and when opened by the player they will receive a random item that will go into their inventory. Items that can …

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World Markers

World Markers

The World Markers component will give you the ability to add markers in the world that show to the player a point of interest in the world. For example, a Blacksmith icon will display in the UI that the player can see to determine which way to go to get to the Blacksmith. This component …

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Talking Heads

Talking Heads

The Talking Heads component allows you to have animated actors show up in the UI that displays some dialogue to the player. This can be far more interesting to the player, as the actor can be animated to show emotion depending on what they are saying in the message. For example, if a player interacts …

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Player Names

Player Names

The Player Names component is a lightweight component for showing the names above the player’s heads. This is useful for players to be able to see who is in the game and where they are. How to use Drop the Player Names template into the hierarchy. To modify the look of the name, there is …

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Healing Buff

Healing Buff

The Healing Buff component can be used by players when they need to heal themselves. They can enter the area and receive healing over time while in the area. This could be useful for players that come back from fighting enemies that need to recover their health. How to use Drag the Healing Buff component …

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